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AI Insights · Timothy · July 2022

Performance of Top 5 Pixel Games on Unified Platform in Sweden, Q2 2022

In Q2 2022, Color by Number: Coloring Games, Sandbox - Pixel Art Coloring, Growtopia, Galaxy Attack: Alien Shooter, and FINAL FANTASY BRAVE EXVIUS showed varied performance in Sweden with noteworthy trends in downloads, revenue, and active users.

Performance of Top 5 Pixel Games on Unified Platform in Sweden, Q2 2022

In Q2 2022, the top 5 pixel games on the unified platform in Sweden displayed diverse performance trends. Here’s a closer look at how these games fared during this period.

Color by Number: Coloring Games from Wildlife Studios saw fluctuations in its weekly revenue, peaking at around $2.1K in late March and then experiencing a gradual decline to approximately $1.5K by the end of June. Weekly downloads also showed a downward trend, starting from 1.5K at the end of March and dropping to just under 1K by the end of June. Active users followed a similar pattern, decreasing from 10.7K in late March to around 8.2K by the quarter's end.

Sandbox - Pixel Art Coloring by Alexey Grigorkin maintained a relatively stable revenue stream, with weekly earnings generally hovering between $900 and $1.5K. Downloads showed some consistency, with numbers fluctuating between 800 and 1.5K throughout the quarter. The game had a strong active user base, starting at 100.1K in late March and slightly decreasing to 88.4K by the end of June.

Growtopia from Ubisoft exhibited a notable spike in revenue mid-June, reaching up to $1.8K, while the rest of the quarter saw more modest earnings around $500 to $1.2K. Downloads remained relatively stable, fluctuating between 120 and 200 per week. Active users showed a slight decline from 1.4K in late March to around 1.2K by the end of June.

Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. had a steady revenue stream, peaking at $937 in early May and maintaining figures around $600 to $900 for most of the quarter. Downloads varied, with a significant increase to 561 in mid-June. Active users remained quite stable, starting at 5.4K in late March and ending at approximately 5K by the end of June.

FINAL FANTASY BRAVE EXVIUS from SQUARE ENIX showed a sharp increase in revenue towards the end of June, peaking at about $1.4K. The rest of the quarter saw more modest weekly revenues, mostly below $1K. Downloads were minimal, ranging from 2 to 18 per week. Active users were also low, starting at 25 in late March and slightly increasing to 37 by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022